Friday, December 25, 2009

Merry Christmas!





From everyone at Über Black 3D have a safe and a happy Christmas and a happy year!

Monday, December 21, 2009

Import StarWars Unleashed Storm Trooper



Presenter: ..|Ultra911|..
Format: MP4 1280x1024
Length: 4:25mins
Script Used: (Alpha 1.0) StarWarsUnleashed_StormTrooper.ms
Special Thanks: Chrrox, Aluigi and GameZelda

Description: This is a video tutorial to show how to rip a Storm Trooper Classic model from Star Wars Unleashed into 3DSMax 2010. This tutorial was created due to many requests.

Note: the StarWarsUnleashed_StormTrooper.ms (Alpha 1.0) is not distributed as it's not ready for posting. If you want to play with it you can  find it here: http://forum.xentax.com/viewtopic.php?f=10&t=3823&st=0&sk=t&sd=a

RapidShare Links:
Pass: http://uberblack3d.blogspot.com/
http://rapidshare.com/files/324099286/SWUleashed_StormTrooperClassic.7z.html

Sunday, December 6, 2009

BMS: Republic Heroes



Description: Extract Package Format
Creator: Aluigi
Circa Date: 12/4/2009

Game Site: http://www.lucasarts.com/games/jointheclonewars/
Wiki: http://en.wikipedia.org/wiki/Star_wars_the_clone_wars_game

RapidShare Links:
Pass: http://uberblack3d.blogspot.com/
http://rapidshare.com/files/317191419/StarWarsTheCloneWars.7z.html

BMS.The Force Unleashed



Description: Extract Package Format
Creator: GameZelda
Circa Date: 11/8/2009

Wiki: http://en.wikipedia.org/wiki/The_Force_Unleashed

RapidShare Links:
Pass: http://uberblack3d.blogspot.com/

Character Design and Modeling for Next Gen Games




In this DVD, Vitaly Bulgarov walks you through his process for creating highly detailed organic-mech characters using XSI®, ZBrush® and Photoshop®. Vitaly explains his 2D/3D concept design process, then shows his process for creating clean detailed meshes within XSI, as well as the sculpting process in ZBrush. Finally he shows how to add character and life to the hard surface and make a presentation of the final high-poly model using ZBrush and Photoshop.

Topics Covered:
Designing Mechanical Details
XSI Modeling Tool Sets
Hard Surface Modeling
Render Modifiers
Sculpting Brushes
Organic Details

http://rapidshare.com/files/257217087/n-gmfngg.part01.rar
http://rapidshare.com/files/257217261/n-gmfngg.part02.rar
http://rapidshare.com/files/257217461/n-gmfngg.part03.rar
http://rapidshare.com/files/257217041/n-gmfngg.part04.rar
http://rapidshare.com/files/257216979/n-gmfngg.part05.rar
http://rapidshare.com/files/257217275/n-gmfngg.part06.rar
http://rapidshare.com/files/257217280/n-gmfngg.part07.rar
http://rapidshare.com/files/257217254/n-gmfngg.part08.rar
http://rapidshare.com/files/257217345/n-gmfngg.part09.rar
http://rapidshare.com/files/257217209/n-gmfngg.part10.rar
http://rapidshare.com/files/257220999/n-gmfngg.part11.rar
http://rapidshare.com/files/257221117/n-gmfngg.part12.rar
http://rapidshare.com/files/257219123/n-gmfngg.part13.rar

Unreal VFX - Material Transitions


In this demonstration the instructor starts off by explaining the nodes that will be used throughout the rest of the DVD. From there he goes into depth on how to create a material that can transition from one set of textures and parameters, into another. He also gets into how to make a character completely dissolve away.

Once the materials are setup, the instructor goes into how to control them in Cascade, Kismet, and Matinee. While inside Matinee, you learn how to time the dissolve to match the animation, and also how to swap entire materials and allow the character to dissolve after he has transformed from stone to real life.

Introduction to the Unreal Editor 3 Material Editor
Creating Dissolve and Transition Materials
Controlling the Transition and Dissolve Material with Cascade
Using Kismet and Matinee to Control the Material Effects
Creating the full effect of controlling a Transition Material to a Dissolve Material on an Animated Character.

RapidShare Links:
Pass: http://uberblack3d.blogspot.com/

http://rapidshare.com/files/344496902/D3EXFV.7z.002.html
http://rapidshare.com/files/344496905/D3EXFV.7z.001.html
http://rapidshare.com/files/344496908/D3EXFV.7z.003.html

Mastering Unreal Technology : The Art of Level Design



Let your imagination run wild in the world of Unreal Technology. Mastering Unreal Technology: The Art of Level Design knows no boundaries as it shows you how to build custom mods, maps and levels with the Unreal engine. Its tutorial format will give you immediate results through the tips and demos provided from the industry's top level designers. Learn to create your own characters, weapons and gaming environments, as well as how to go beyond the Unreal environment and export custom elements from 3D modeling applications.

RapidShare Links:
http://rapidshare.com/files/316974408/MasteringUnrealTechnology.7z.001